8 things built
A personal time tracker built because nothing else fit the way I actually work.
A Unity AR game using Vuforia marker tracking and a custom HLSL shader to create a sound-reactive ball that responds to microphone input in augmented reality.
A Python interpreter for the WTFZOMFG esoteric programming language, written in a functional style for the ATP course.
A school project game with a database backend and some combat. Mostly ends up being a menu simulator.
That one part of the matrix with the symbols raining down. Made in JavaScript with p5.js — the characters actually fall, they don't just change in place.
A personal browser start page with a clock, quick-access links, and a Google search bar.
An Arduino Due library for the MPU6050 gyroscope/accelerometer chip, built on top of the hwlib library.
A tilemap creator and editor written in C++ with the SFML library. Supports saving and loading files.